Home 3D news Chaos has released V-Ray 5 for 3ds Max – Update 1 in May

Chaos has released V-Ray 5 for 3ds Max – Update 1 in May

by Anne
Chaos Releases V-Ray 5 for 3ds Max, Update 1

Chaos Group – now simply ‘Chaos’, following a change of branding – has released V-Ray 5 for 3ds Max Update 1, the latest update to the production renderer, adding support for masks in the V-Ray Frame Buffer.

Chaos (formerly Chaos Group) has released V-Ray 5 for 3ds Max, Update 1. The update expands features to include support for masking, new Progressive Caustics, and improved translucent material. Artists and designers can now do more from a single render, extending the most comprehensive visualization toolset on the market.

Chaos updated V-Ray 5 for 3ds Max with a number of new and improved features. Update 1 includes access to Chaos Cosmos, our optimized asset library; masking in the VFB; progressive caustics; multiple additive Dome Lights and many more additions to help you render quickly and save time in post-processing.

What’s new in V-Ray 5, Update 1?

 V-Ray 5 multiple additive Dome ligts

Multiple additive Dome Lights

You can now render multiple dome lights at the same time. Direct support in Light Mix makes it easier than ever to fine-tune the results.

V-Ray 5 Pixel-perfect masks in the V-Ray Frame Buffer

Pixel-perfect masks in the V-Ray Frame Buffer

Make pixel-perfect adjustments to your image without re-rendering. You can now use any of V-Ray’s masking render elements—Cryptomatte, MultiMatte, Wirecolor, and Object/ Render/ Material IDs—to select and fine-tune parts of your render. See Masks

V-Ray 5 Advanced material override

Advanced material override

The new material override option preserves a scene’s original opacity, bump, refraction and self-illumination, giving you even more creative control.

V-Ray 5 auto-translation of physical materials

Аuto-translation of Physical Materials

Autodesk’s Physical Materials are auto-translated to V-Ray materials without additional conversions.

V-Ray 5 offers new Material translucency

New V-Ray Material translucency

Create true translucent materials with the updated V-Ray Material. Now with built-in volumetric subsurface scattering, it’s easier than ever to render realistic skin, plastic, wax, and more.

Improved V-Ray Material in viewport

Improved V-Ray Material in viewport

Representations of V-Ray materials in 3ds Max viewports are now closer to the final render, giving you a better idea of how your results will look.

Other Key Features Include:

  • Progressive Caustics – Render reflected lighting from surfaces like glass and water are now far easier to achieve.
  • Faster Global Illumination on V-Ray GPU – The V-Ray Light Cache now processes on the GPU, making it much faster to get to the first pixel.
  • V-Ray Camera Lister – Easily edit all of the cameras in the scene from one interface.
  • Batch Camera Rendering – Users can now export all of the cameras in their scene, making it easier for Chaos Cloud users to render any camera angle they need from a single export.
  • Enhanced tyFlow Rendering – tyFlow simulations can now be rendered with V-Ray GPU and Chaos Cloud.
  • Intel Open Image Denoising – Excellent for interactive rendering, Intel Open Image Denoise cleans up noise fast, on any machine.
  • Viewport Upgrades – V-Ray Materials will now appear even more realistic in the 3ds Max viewport, giving important context to artists as they edit their scenes.
This update is Autodesk 3ds Max 2022 compatible. 

About Chaos

Chaos is a world leader in computer graphics technology, empowering artists and designers to create photorealistic imagery and animation across all creative industries. Chaos develops 3D rendering and simulation software that is used daily by top design studios, architectural firms, advertising agencies, and visual effects companies around the globe. In 2017, the firm’s physically-based renderer, V-Ray, was honored with an Academy Award for its role in the widespread adoption of ray-traced rendering for motion pictures. Today, the company’s advancements in ray tracing, cloud rendering, and real-time visualization are shaping the future of design communication and storytelling. Founded in 1997, Chaos is privately owned with offices in Sofia, Prague, Seoul, Tokyo, and Los Angeles. For more information visit chaosgroup.com.

For additional information and pricing visit the V-Ray 5 for 3ds Max product page.

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